XrdSceneSelection * xrd_scene_selection_new (GulkanClient *gulkan,VkDescriptorSetLayout *layout);
void xrd_scene_selection_render (XrdSceneSelection *self,GxrEye eye,VkPipeline pipeline,VkPipelineLayout pipeline_layout,VkCommandBuffer cmd_buffer,graphene_matrix_t *vp);
void xrd_scene_selection_set_aspect_ratio (XrdSceneSelection *self,float aspect_ratio);