typedef struct {
graphene_point3d_t point;
graphene_matrix_t pose;
float distance;
GxrController *controller;
} XrdHoverEvent;
An event that gets emitted when a controller hovers a window.
graphene_point3d_t |
The point in 3D world space. |
|
graphene_matrix_t |
A graphene_matrix_t pose. |
|
float |
Distance from the controller. |
|
GxrController * |
The controller the event was captured on. |
typedef struct {
graphene_matrix_t pose;
GxrController *controller;
} XrdGrabEvent;
An event that gets emitted when a window get grabbed.
graphene_matrix_t |
A graphene_matrix_t pose. |
|
GxrController * |
The controller the event was captured on. |