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## org.apache.tomcat.util.net
Class PoolTcpEndpoint

    java.lang.Object
      org.apache.tomcat.util.net.PoolTcpEndpoint

All Implemented Interfaces:
  java.lang.Runnable

    public class PoolTcpEndpoint

extends java.lang.Object
implements java.lang.Runnable

Handle incoming TCP connections. This class implement a simple server model: one listener thread accepts on a socket and creates a new worker thread for each incoming connection. More advanced Endpoints will reuse the threads, use queues, etc.

Author:
  James Duncan Davidson [duncan@eng.sun.com], Jason Hunter [jch@eng.sun.com], James Todd [gonzo@eng.sun.com], Costin@eng.sun.com, Gal Shachor [shachor@il.ibm.com], Yoav Shapira

Field Summary
`protected int` | `linger`
`protected int` | `socketTimeout`
`protected boolean` | `tcpNoDelay`

Constructor Summary
`PoolTcpEndpoint()`
`PoolTcpEndpoint(ThreadPool tp)`

Method Summary
`protected void` | `closeServerSocket()`
`java.net.InetAddress` | `getAddress()`
`int` | `getBacklog()`
`TcpConnectionHandler` | `getConnectionHandler()`
`int` | `getCurrentThreadCount()`
`int` | `getCurrentThreadsBusy()`
`int` | `getMaxSpareThreads()`
`int` | `getMaxThreads()`
`int` | `getMinSpareThreads()`
`int` | `getPort()`
`int` | `getServerSoTimeout()`
`int` | `getSoLinger()`
`int` | `getSoTimeout()`
`java.lang.String` | `getStrategy()`
`boolean` | `getTcpNoDelay()`
`int` | `getThreadPriority()`
`void` | `initEndpoint()`
`boolean` | `isPaused()`
`boolean` | `isRunning()`
`void` | `pauseEndpoint()`
`void` | `resumeEndpoint()`
`void` | `run()` The background thread that listens for incoming TCP/IP connections and hands them off to an appropriate processor.
`void` | `setAddress(java.net.InetAddress inet)`
`void` | `setBacklog(int backlog)` Allows the server developer to specify the backlog that should be used for server sockets.
`void` | `setConnectionHandler(TcpConnectionHandler handler)`
`void` | `setMaxSpareThreads(int maxThreads)`
`void` | `setMaxThreads(int maxThreads)`
`void` | `setMinSpareThreads(int minThreads)`
`void` | `setPort(int port)`
`void` | `setServerSocket(java.net.ServerSocket ss)`
`void` | `setServerSocketFactory(ServerSocketFactory factory)`
`void` | `setServerSoTimeout(int i)`
`void` | `setServerTimeout(int timeout)` Sets the timeout in ms of the server sockets created by this server.
`void` | `setSoLinger(int i)`
`void` | `setSoTimeout(int i)`
`void` | `setStrategy(java.lang.String strategy)`
`void` | `setTcpNoDelay(boolean b)`
`void` | `setThreadPriority(int threadPriority)`
`void` | `startEndpoint()`
`void` | `stopEndpoint()`
`protected void` | `unlockAccept()`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### tcpNoDelay

    protected boolean tcpNoDelay

### linger

    protected int linger

### socketTimeout

    protected int socketTimeout

Constructor Detail

### PoolTcpEndpoint

    public PoolTcpEndpoint()

### PoolTcpEndpoint

    public PoolTcpEndpoint(ThreadPool tp)

Method Detail

### setMaxThreads

    public void setMaxThreads(int maxThreads)

### getMaxThreads

    public int getMaxThreads()

### setMaxSpareThreads

    public void setMaxSpareThreads(int maxThreads)

### getMaxSpareThreads

    public int getMaxSpareThreads()

### setMinSpareThreads

    public void setMinSpareThreads(int minThreads)

### getMinSpareThreads

    public int getMinSpareThreads()

### setThreadPriority

    public void setThreadPriority(int threadPriority)

### getThreadPriority

    public int getThreadPriority()

### getPort

    public int getPort()

### setPort

    public void setPort(int port)

### getAddress

    public java.net.InetAddress getAddress()

### setAddress

    public void setAddress(java.net.InetAddress inet)

### setServerSocket

    public void setServerSocket(java.net.ServerSocket ss)

### setServerSocketFactory

    public void setServerSocketFactory(ServerSocketFactory factory)

### setConnectionHandler

    public void setConnectionHandler(TcpConnectionHandler handler)

### getConnectionHandler

    public TcpConnectionHandler getConnectionHandler()

### isRunning

    public boolean isRunning()

### isPaused

    public boolean isPaused()

### setBacklog

    public void setBacklog(int backlog)

  Allows the server developer to specify the backlog that should be used for server sockets. By default, this value is 100.

### getBacklog

    public int getBacklog()

### setServerTimeout

    public void setServerTimeout(int timeout)

  Sets the timeout in ms of the server sockets created by this server. This method allows the developer to make servers more or less responsive to having their server sockets shut down.

  By default this value is 1000ms.

### getTcpNoDelay

    public boolean getTcpNoDelay()

### setTcpNoDelay

    public void setTcpNoDelay(boolean b)

### getSoLinger

    public int getSoLinger()

### setSoLinger

    public void setSoLinger(int i)

### getSoTimeout

    public int getSoTimeout()

### setSoTimeout

    public void setSoTimeout(int i)

### getServerSoTimeout

    public int getServerSoTimeout()

### setServerSoTimeout

    public void setServerSoTimeout(int i)

### getStrategy

    public java.lang.String getStrategy()

### setStrategy

    public void setStrategy(java.lang.String strategy)

### getCurrentThreadCount

    public int getCurrentThreadCount()

### getCurrentThreadsBusy

    public int getCurrentThreadsBusy()

### initEndpoint

    public void initEndpoint()
                      throws java.io.IOException,
                             java.lang.InstantiationException

  Throws:
    `java.io.IOException`
    `java.lang.InstantiationException`

### startEndpoint

    public void startEndpoint()
                       throws java.io.IOException,
                              java.lang.InstantiationException

  Throws:
    `java.io.IOException`
    `java.lang.InstantiationException`

### pauseEndpoint

    public void pauseEndpoint()

### resumeEndpoint

    public void resumeEndpoint()

### stopEndpoint

    public void stopEndpoint()

### closeServerSocket

    protected void closeServerSocket()

### unlockAccept

    protected void unlockAccept()

### run

    public void run()

  The background thread that listens for incoming TCP/IP connections and hands them off to an appropriate processor.

  Specified by:
    `run` in interface `java.lang.Runnable`

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