Graphics.Rendering.OpenGL.GL.Framebuffer

# Selecting a Buffer for Writing

data BufferMode

drawBuffer

namedFramebufferDrawBuffer

drawBuffers

namedFramebufferDrawBuffers

type DrawBufferIndex

drawBufferi

maxDrawBuffers

# Fine Control of Buffer Updates

indexMask

colorMask

colorMaski

depthMask

stencilMask

stencilMaskSeparate

# Clearing the Buffers

data ClearBuffer

clear

clearColor

clearIndex

clearDepth

clearDepthf

clearStencil

clearAccum

data ClearBufferCommand

clearBuffer

clearNamedFramebuffer

# Invalidating Framebuffer Contents

invalidateSubFramebuffer

invalidateNamedFramebufferSubData

invalidateFramebuffer

invalidateNamedFramebufferData

# The Accumulation Buffer

data AccumOp

accum

# Querying the Buffer Configuration

auxBuffers

doubleBuffer

stereoBuffer

rgbaBits

stencilBits

depthBits

accumBits

rgbaSignedComponents