Graphics.Rendering.OpenGL.GL.VertexArrays

# Describing Data for the Arrays

type NumComponents

data DataType

type Stride

data VertexArrayDescriptor a

# Specifying Data for the Arrays

data Capability

data ClientArrayType

arrayPointer

data InterleavedArrays

interleavedArrays

# Enabling Arrays

clientState

clientActiveTexture

# Dereferencing and Rendering

type ArrayIndex

type NumArrayIndices

type NumIndexBlocks

type NumInstances

type BaseInstance

type BaseVertex

arrayElement

drawArrays

drawArraysInstancedBaseInstance

drawArraysInstanced

multiDrawArrays

drawElements

drawElementsInstancedBaseInstance

drawElementsInstanced

multiDrawElements

drawRangeElements

drawElementsBaseVertex

drawRangeElementsBaseVertex

drawElementsInstancedBaseVertex

drawElementsInstancedBaseVertexBaseInstance

multiDrawElementsBaseVertex

maxElementsVertices

maxElementsIndices

lockArrays

primitiveRestartIndex

primitiveRestartIndexNV

# Generic Vertex Attribute Arrays

vertexAttribPointer

vertexAttribArray